Load an external DLL into ModScript Question

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Hello,

I wrote a C++ DLL which will be loaded from a ModScript. This DLL depends on some additional DLLs. The only solution to bring all this to work is to copy all additional DLLs into the system32 folder :(
I tried also the suggested ways from SBM documentation to set location to DLLs in PATH variable and to set registry key ScriptAppPath. The result was that my self-written DLL can be found directly in ModScript without an absolute path to it, but it seems that the additional DLLs are not expected at this location.

Is the system32 folder is the only place to store additional DLLs, or is it possible to store them in a better location on hard disk?

Thanks and Regards,
Andre
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